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Beginning iPad Development for iPhone Developers: Mastering the iPad SDK

Beginning iPad Development for iPhone Developers: Mastering the iPad SDKAuthors: Dave Wooldridge, Jack Nutting, David Mark
Publisher: Apress
Category: Book

List Price: $39.99
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Seller: betterbks
Rating: 5.0 out of 5 stars 1 reviews

Media: Paperback
Pages: 272
Number Of Items: 1
Shipping Weight (lbs): 1.2
Dimensions (in): 9.1 x 7.4 x 1

ISBN: 1430230215
Dewey Decimal Number: 005
EAN: 9781430230212

Availability: Usually ships in 1-2 business days

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Editorial Reviews:

Product Description

It’s in magazines and newspapers, it’s on television and radio, it’s on busses and billboards and pretty much everywhere you look (except for Apple stores, where it’s likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing.

Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover.

Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you’ll find them presented with the same easy-to-follow style and thorough coverage you’ve come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps.

Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You’ll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store.

What you’ll learn

  • How to design app interfaces optimized for the iPad by taking advantage of new UIKit features such as Popovers, Split View Controllers, and new Modal Views.
  • How to utilize new graphics functionality, Core Text, Document Sharing, and advanced input methods to build powerful productivity solutions.
  • How to embrace the iPad’s superior media capabilities with its new video and display options.
  • How to convert an existing iPhone project into a stand-alone iPad app or a Universal app for both iPhone and iPad users.
Developing iOS 4 Apps?

Since many of the new features in iOS 3.2 are also present in iOS 4, this is one of the first books available in print that extensively covers several of the new APIs that iPhone developers are also eager to learn for creating iOS 4-optimized apps.

Who this book is for

This book is for all iPhone app developers who want to leverage their skills to create professional apps for the iPad.

Complete Source Code Provided

Beginning iPad Development for iPhone Developers includes extensive example projects and the complete source code for Dudel, a full-fledged drawing app for the iPad.

Table of Contents

  1. Welcome to the Paradigm Shift
  2. Getting Started with iPad Development
  3. Exploring the iPhone SDK's New iPad Features
  4. New Graphics Functionality
  5. Using Core Text
  6. Popovers
  7. Video and Display
  8. Split Views and Modal Modes
  9. New Input Methods
  10. Working with Documents
  11. From iPhone to iPad
  12. Additional Resources for iPad Development



Customer Reviews:
5 out of 5 stars Great book to move from iPhone to iPad development   September 2, 2010
EX600
2 out of 2 found this review helpful

When I got my iPad and started playing with the sdk I focused a lot on the new split view and the popovers. I don't know why, but for me they seemed like the biggest "new thing" on the iPad. I've also played with movieplayer controllers a bit while doing some work for a customer but so far, that's been it on the iPad.

I've been spending a lot of time learning more general Cocoa frameworks which work on iPhone, iPad and osx like Core Data and haven't really studied much of the iPad sdk since.

I really didn't know what to expect from this book and found it hard to see how an entire book could be filled with iPad specific stuff. There is - of course - a lot of new stuff in the iPad sdk such as bezier paths, creation of pdf files, a new framework called Core Text, Popovers, enhanced movie player controllers, split view controllers, modal presentation styles, new input methods, gesture recognizers, document support and you'll be happy to hear that this book covers them all.

The book shows most of the new functionalities by building a graphics app called Dudel. As the chapters in the book progress, more and more new features are added to Dudel. I've seen this approach in more books and I like it: not only does it give a more practical understanding of new functionality, you also learn how the authors structure their apps. There's much to be learnt from just that.

Apress continues to deliver quality books for iPhone and iPad development. I've been through this book about 3 times now and everytime I find something new. If you have been playing with iPhone development and are considering stepping up to the iPad, then this book will be a _very_ good companion.




ipad  ipad development